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EARTH
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EARTH Workshop 2003
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Debrief
- Does temperature/salinity really
matter with this activity?
- Content is probably more than
just middle school
- Design and inquiry
(and technology) are all needed in a science classroom to bring the
curriculum alive—design hooks the learner and inquiry empowers them
- Goals: team based, real world problem, lots of potential solutions
- Investigate—Create/re-create—Reflect
- RAFT/ resources
and workshops - check for new workshops
- Assessment rubrics—The Tech works
with —tech fellows,— which are complete units that include challenges and
assessment
- The Tech Museum is more interactive now—exhibits include challenges when
possible
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Inquiry—any activity that
includes student questions and exploration independent of teacher |
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Goal—‘Tweaking’ the Design
Challenge |
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Make it more inquiry-oriented
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Make it more quantitative
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Use organisms as focus (floaters/sinkers)—find organisms—
habitats through research and create a model
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Compare design to real world applications (ex. Cartesian diver,
submarine, SCUBA)
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Explore density measurements through various activities—vary
conditions, create —salinometer vehicle—
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Compare buoyancy adaptations of different organisms using
different materials (i.e., gas bladder vs. oil-filled)
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Use uniform, measurable weights, measure mass of vehicle, use
formulas to calculate density
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Record questions as they arise, use to explore further (ex.
question wall)
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Use predictions without testing to explore buoyancy concepts
(include predictions regarding differences in water conditions, i.e., Arctic vs.
Sea of Cortez)
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Apply constraints to challenge (ex. time, rules, materials, etc.)
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Give each group different sets of materials (size, mass, density)
to encourage different solutions
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Incorporate physics and calculate changes using formulas before
testing
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Use pre-planning to explore concepts, form hypotheses and
brainstorm possible solutions
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Use layers of different density liquids to make challenge more
difficult (ex., make vehicle hover at pycnocline, sink below, travel through,
etc.)
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Give students a mystery tank (salt instead of fresh) for final
testing to introduce new element
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Spread out inquiry over several lessons, devoting more time to
each step
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Require each student to bring independent thoughts to
challenge/use their own brain before beginning challenge to insure participation
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Use a variety of soda cans to encourage data collection—record
guesses first, ask questions regarding why, how, what influences buoyancy
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Decide how open ended the process should be and be prepared to
guide the inquiry process
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Design a model to explain the concept to younger audience
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Introduce concept of models (i.e., physical, numerical,
conceptual)
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Connect activity to real data (ex., Monterey Canyon, MARS)
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Deep-sea technology showcased
- Life-size displays of ships, ROVs, control rooms
- Mock-up of manned sub and ROV: you walk up onto a ship into a control
van; inside, you get the control room audio, computer, countdown
- There are explanations of what the visitor is seeing (hard copy and audio)
- Pre-dive checklist
Highlights National Marine Sanctuaries
- Theater experience, live cameras, ROV, and a live web feed
- Each visitor has a computer touchscreen; each display has a sanctuary
theme; large-screen video in front of room
- Introductory video that describes the NMS network and shows coastal and
underwater video; interpreter takes over at the end to explain program and
introduce the ROV Orpheus (in Monterey Bay); sets the stage and gives context
- Can see sandy shore, rocks, and kelp; camera controls can be panned left/right and up/down
Interactive Game aspect
- Can play a game while the live video is going on
- Select a species of interest and answer questions; winner announced at the end of every show!
- Are these types of experiences really useful? Why? What parts engage learning?
- How effective are virtual reality-type games at teaching new information?
- What distribution methods would be effective? Web or CD?
- Other interactive experiences using data (web)
- BBC Blue Planet challenge
- Finding NEMO coral reef conservation
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Last updated: Sep. 24, 2009
Full-hemisphere views of the Earth from GOES (Geostationary
Operational Environmental Satellites).
GOES satellites are built by NASA and operated by NOAA.
EARTH logo designed by Jennifer Trask, 2003
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