2019 EARTH Workshop Featured

The health of our oceans is reaching a critical level, and finding ways to engage and educate our public about this fact is an extremely challenging task. Virtual Reality (VR) provides a rare opportunity to engage the public with a popular new technology. VR can teleport a person’s perspective to the center of almost any kind of 3D content. By fully engaging a person’s senses (e.g., sight, sound, and even touch) the experience, and the impression left on the user, can be profound. Because VR is such an immersive tool with broad applications, we would like to focus on the creation of VR (or stereoscopic video) for deep sea ROV operations. Educators are invited to participate in this brainstorming workshop to discuss the use of virtual reality, augmented reality, and/or distance education to bring the deep-sea into the classroom.

Date

June 3 - 5, 2019

Location

MBARI
Monterey, CA

Lesson Plans

Sea Surface Temperature (SST) Contour Chart

Floating with PUPCYCLE

This activity allows students to incorporate data visualization skills to explore some of the data used to identify highly productive regions. Students will compare BGC-Argo Float data (e.g., chlorophyll, dissolved oxygen) to Satellite data (e.g., chlorophyll)

pH scale

Graphing pH

Students will explore the topic of ocean acidification. They will construct, analyze and interpret a pH graph.

Global map of average Sea Surface Temperature (SST).

Graphing Temperature

Students will construct, analyze, and interpret real data from a profiling float in the ocean. Students will explore ocean temperature trends and climate change.

Abstract spectrogram

Making the Invisible Visible

Students will be analyzing the spectrogram of an ocean soundscape and create their own spectrogram with a song of their choice.

Float deployed from RV Polarstern PS129 2022

Our Ocean is Trending

Students will learn how to access data from GO-BGC floats in order to analyze and compare properties such as dissolved nitrates, oxygen and chlorophyll levels.

Phytoplankton

Profiling Phytoplankton

Students will learn about different phytoplankton and what impacts their distribution by building a water column representing the Southern Ocean.

EARTH 2019 Participants
EARTH 2019 participants at MBARI

Schedule

Presenters

Erika Woolsey, Ph.D.

CEO & Co-Founder, The Hydrous

Presentation—Using Immersive Technologies To Share The Ocean

Ben Erwin

Rov Pilot/Technician, ROV Doc Ricketts, MBARI

Géraldine Fauville

Postdoctoral Research Fellow, Virtual Human Interaction Lab, Stanford University

Katy Scott

Digital Learning Manager, Monterey Bay Aquarium

Presentation—A 360-degree Sense of Place

Google Expeditions, with Google Cardboard, allow teachers to take their students around the world, virtually. That’s great, but it can only take you so far. At the same time, students naturally feel a sense of wonder and connection to the places in their community. Come learn how your students can create customized VR expeditions specifically about the places around them in order to solidify place-based learning. In this session, you will learn how to use two of Google’s free VR apps—Cardboard Camera and Tour Creator—to shoot 360° pictures then build a virtual tour of a place.

Adam Merry

Manager of Multimedia Engineering, Monterey Bay Aquarium

The MBA Exhibits Multimedia Engineering team will give an overview of how we leverage VR in our exhibit design and architectural visualization prototyping process. We’ll also provide an inside look at some our existing and planned future 3D exhibit interactives that are built with Unity, plus we’ll have live demos.

The MBA Exhibits Multimedia Engineering team will give an overview of how we leverage VR in our exhibit design and architectural visualization prototyping process. We’ll also provide an inside look at some our existing and planned future 3D exhibit interactives that are built with Unity, plus we’ll have live demos. 

Juliano Calil

Adjunct Faculty, Middlebury Institute of International Studies