Marine Exploration Gaming
Link to powerpoint presentation (6 mb)
How will we use/access data with so much data coming in? OR If you have a big fire hose, how will we take a sip out of it??
Numeric simulations and distributed sensor networks
Metadata archives, databases, geographic mapping, and automated visualization services
New Computer gaming and display technologies
Web services, networking, and collaboration.
Informal Science Education
Marine Exploration Games targeting the next generation of ocean explorers
Virtual environments with real-time data streams
Multi-user distributed exhibits connecting aquaria, science centers, libraries, and living rooms.
How do we get them hooked so that they dive into the complexity of ocean research without realizing that they are learning? GAMES!
All based on real data with real video
Lighthouse video (real) integrated with currents, bathymetry, etc.
integrating images and experiences where they have been with what they don't know (bathymetry/currents)
Big Beef Creek: Eagles and Kings: Give students perspective of eagle or salmon.
North East Pacific Simulation where users will plan and build sensor networks
Hydrothermal vent fields
Virtual Research Vessel (e.g. REVEL) - operate a virtual research vessel planning and participting in real-time oceanographic cruises.
Monterey Canyon Exploration
Tagging of Pacific Pelagics would be a great hook to bring in interest
"If you could pilot a whale around..... what would you do?"